One of the first ‘choose-your-own-adventure’ game book series, ‘The Way of the Tiger’, where readers had to turn to certain pages in order to complete their quest, is being turned into a modern day card-collectible game using blockchain technology.
‘The Way of the Tiger’ was a best selling classic game series in the 1980s, written by award-winning author Jamie Thomson and Mark Smith.
It is set in the fantasy world of Orb where the reader takes the part of a young ninja on a quest to avenge his foster father and recover stolen scrolls.
The revived game book is to be renamed ‘Arena of Death’ and will pit player against player in fantasy card battles, with the same characters, skills and magic of the original series.
The CEO of the new brand, and original author Jamie Thomson, decided to bring the ninja-fuelled, samurai-packed game to blockchain because he believed
“It felt like the right time. We were going to relaunch the series into a computer game format but this new technology (blockchain), just made more sense. Imagine playing Magic the Gathering but knowing if you owned a card, it really does belong to you. Or if we say there are only 100 editions of an item or skill, you know there really are only 100 editions”.
Games such as Gods Unchained and Neon District have taken full advantage of this technology in order to bring more value to cards and items.
‘The Way of the Tiger’ will launch on the VeChain Thor blockchain, a blockchain which has been largely associated with enterprises and supply-chain management.
The blockchain was chosen due to its ability to scale, create their cards and items without fee delegation, which removes the need for cryptocurrency in order to create cards.